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1989-01-01
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94 lines
CHAMPIONS OF KRYNN - THROTL CITY MAP KEY
Typed in by PARASITE. Map drawn by PARASITE (also on this disk).
Here's a key to the map of the (supposedly) Abandoned City of Throtl.
The city is full of evil, and you must rescue Caramon.
MAP LOCATIONS
1. This is the enterance and exit to the city, guarded by Hobgoblins,
Leaders and four Warriors. Use Sleep or Charm spells to get passed
them.
2. Beware of Hobgoblins and Leaders in this room. Don't fight, try
talking to them.
3. Listen to the frightened man.
4. A corridoor with Rats and Zombies.
5. This room is always empty unless you have found Cameron. Then you
will find a cleric with a key to the Temple, guarded by Skeletons and
Zombies.
6. Coffins fill this room.
7. Filled with the aftermath of battle, but check again once you have
found cameron.
8. News of a plan will be haerd. Listen and you will hear more before
being attacked. Do not listen and you can leave unharmed.
9. Treasure will be found here if you defeat a cleric and Skeletons.
10. Room of the decaying dead. Linger and you will be attacked by
Skeletons and Rats.
11. The enemy will appear to flee as you enter here Linger long and
you will have to fight.
12. Treasure, gems and jewellery here. But who is it that appears to
leave the room as you enter.
13. You will find Cameron here. Now you will be told to find the
cleric with the key to the temple. remember location 5.
14. Here lurk magic users and scrolls.
15. Here also lurk magic users and scrolls.
16. Deadly ambush. The odds are almost overwhelming. Use everything
you can to defeat your attackers.
17. Beware the gas trap. A thief will be able to detect it.
18. Treasure of Steel and gems to be had here. The first time you
enter you will see a cleric and his guards. You can eave without
fighting. Enter a second time and you will have to fight Hobgoblins.
The treasures yours if you win.
19. Complications, a new friend can become an enemy and join in an
attack on you.
20. A Kender will offer to join your party. Refuse and he will leave.
it is ok to let him join.
21. Pit trap. Spring it and you will gain 300 experiance points, but
someone will be injured.
22. Dead-fall trap. Again 300 experiance points will be gained if the
trap is sprung, but again, someone will be injured.
23. Here you will meet a soldier. His offer is false. Accept and you
may pay later.
24. Watch out for the deadly arrows.
25. Here is the secret enterance to the Temple. You must have found
Cameron and have defeated the cleric in location 5.
See map.
End.